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Desktop
Publishing CPU Objectives
10-Activity ID #785
15-Activity ID #786
10-Activity
Activity 1
1-1 Discover the history of
printing.
1-2 Recognize that the most significant
determining factor in design is usually the reader.
1-3 Discover the career of a desktop
publisher.
Activity 2
2-1 List the five basic principles used
to create a composition that will be appealing to the eye.
2-2 Discover where the optical center of
a page is.
2-3 Recognize the difference between
formal and informal balance.
Activity 3
3-1 Recognize desktop publishing’s most
common page size.
3-2 Identify the differences between
serif fonts and sans-serif fonts.
3-3 Create a new document in PageMaker.
3-4 Type a paragraph
and change some of the words’ fonts and attributes.
3-5 Save and print the
file.
Activity 4
4-1 Define rhythm and recognize its most
common form.
4-2 Discover the rhythmic effects of
bulleted lists.
4-3 Identify why the Z pattern is so
important when it comes to placing elements on a page.
4-4 Place (import) an
image into PageMaker.
4-5 Manipulate that
image by resizing and cropping it.
4-6 Explore the
different PageMaker drawing tools and create several graphics using those
tools.
Activity 5
5-1 Open an existing file that was created earlier in the
CPU.
5-2 Manipulate text, boarders, shading, etc.
5-3 Discover the convenience of cut, copy, and paste.
5-4 Integrate text and
graphics using text wrap.
5-5 Discover the
career of a newswriter.
Activity 6
6-1 Discover and practice the various was
to align text (left, right, center, justify, and force justify).
6-2 Recreate a certificate to meet
certain specifications.
Activity 7
7-1 Discover and practice the use of guides including
margins, column, and ruler guides.
7-2 Discover the
career of a technical writer.
7-3 Begin development of a newsletter.
Activity 8
8-1 Continue developing your newsletter per the
specifications outline in
Activity 7.
Activity 9
9-1 Complete the newsletter and print it for instructor
approval, which is based on specifications outlined in
Activity 7.
In Activity 10,
students will take the Vocabulary Test and the Post-test.
15-Activity
Activity 1
1-1 Discover the history of
printing.
1-2 Recognize that the most significant
determining factor in design is usually the reader.
1-3 Discover the career of a desktop
publisher.
Activity 2
2-1 List the five basic principles used
to create a composition that will be appealing to the eye.
2-2 Discover where the optical center of
a page is.
2-3 Recognize the difference between
formal and informal balance.
Activity 3
3-1 Recognize desktop publishing’s most
common page size.
3-2
Define margins and understand how they
should be used.
3-3 Identify the differences between
serif fonts and sans-serif fonts.
3-4 Create a new document in PageMaker.
3-5 Type a paragraph
and change some of the words’ fonts and attributes.
3-6 Save and print the
file.
Activity 4
4-1 Define rhythm and recognize its most
common form.
4-2 Discover the rhythmic effects of
bulleted lists.
4-3 Identify why the Z pattern is so
important when it comes to placing elements on a page.
4-4 Place (import) an
image into PageMaker.
4-5 Manipulate that
image by resizing and cropping it.
4-6 Explore the
different PageMaker drawing tools and create several graphics using those
tools.
Activity 5
5-1 Open an existing file that was created earlier in the
CPU.
5-2 Manipulate text, boarders, shading, etc.
5-3 Discover the convenience of cut, copy, and paste.
5-4 Integrate text and
graphics using text wrap.
5-5 Discover the
career of a newswriter.
Activity 6
6-1 Discover and practice the various was
to align text (left, right, center, justify, and force justify).
6-2 Recreate a certificate to meet
certain specifications.
Activity 7
7-1 Discover and practice the use of guides including
margins, column, and ruler guides.
7-2 Discover the
career of a technical writer.
7-3 Begin development of a newsletter.
Activity 8
8-1 Continue developing your newsletter per the
specifications outlined in
Activity 7.
Activity 9
9-1 Continue developing your newsletter
per the specifications outlined in
Activity 7.
Activity 10
10-1 Complete the
newsletter and print it for instructor approval, which is based on
specifications outlined in Activity 7.
10-2 Begin working on
challenges.
In Activity 15, students will take the Vocabulary Test and
the Post-test.
Activity 11 through Activity 15 require students to
complete challenges to meet numerous high level problem-solving objectives.
The objectives for the challenges in this CPU include:
Challenge 1
You will conduct research on a career of your choice in the desktop
publishing
field. Share your findings in a presentation.
Challenge 2
You will design, create, and print your own business cards using
PageMaker.
Challenge 3
You will use PageMaker to create a one-page, black and white
magazine ad for a product of your choice.
Challenge 4
You will use PageMaker to create a short but appealing
invitation to a business party.
Challenge 5
You will use PageMaker to create a blank chart that can be used
to compare the advantages and disadvantages of different colleges you
would like to attend.
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